GAME DESIGNER

Jonathan Blow

1971 - Today

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Jonathan Blow (born 1971) is an American video game designer and programmer. He is best known for his work on the independent video games Braid (2008) and The Witness (2016). Blow became interested in game programming while at middle school. He studied computer science and English at the University of California, Berkeley, but dropped out to start a game company. Read more on Wikipedia

His biography is available in different languages on Wikipedia. Jonathan Blow is the 73rd most popular game designer (down from 70th in 2019), the 17,384th most popular biography from United States (down from 16,597th in 2019) and the 26th most popular American Game Designer.

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Among GAME DESIGNERS

Among game designers, Jonathan Blow ranks 73 out of 77Before him are Chris Sawyer, Michael Morhaime, American McGee, Toby Gard, Chris Metzen, and Adrian Carmack. After him are Rob Pardo, Minh Le, Bruce Straley, and Matt Harding.

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Contemporaries

Among people born in 1971, Jonathan Blow ranks 934Before him are Gerard van Velde, Samantha Cameron, Pavel Rostovtsev, Takeo Harada, Allan Houston, and Kenichiro Tokura. After him are Jesús Olalla, Vin Baker, Geoff Barrow, Stuart Beattie, Kim Graham, and Chesney Hawkes.

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In United States

Among people born in United States, Jonathan Blow ranks 17,391 out of 20,380Before him are Pat Summitt (1952), Sarah Jones (null), Mark Sanford (1960), Michael DeLuise (1969), Jackson Robert Scott (2008), and Michelle Carter (1985). After him are Marcus Hahnemann (1972), Linda Fratianne (1960), Kari Wahlgren (1977), Tom Emmer (1961), Bradley Beal (1993), and Peter Joseph (1978).

Among GAME DESIGNERS In United States

Among game designers born in United States, Jonathan Blow ranks 26Before him are Amy Hennig (1964), Tim Schafer (1967), Tom Hall (1964), Michael Morhaime (1967), American McGee (1972), and Chris Metzen (1973). After him are Rob Pardo (1970), Bruce Straley (1978), and Matt Harding (1976).